I'm building a class (sorry - Agent) that will work with a set of Tank objects (Fluid Library) - doing things like monitoring individual levels or total level of all tanks, reporting on levels and initiating actions based on levels - things of that nature. For argument's sake let's call it a "TankMonitor" agent.
Ideally I'd like to be able to define a Parameter in my "TankMonitor" agent that allows me to define the tanks of interest when I place a TankMonitor in main. I have tried to define the type of the parameter as Other - ArrayList<Tank>
however I don't know how to set up the next step to allow me to populate the ArrayList of Tanks when I put an instance of this agent in main. My preference would be to have a list type control to populate the ArrayList - much like the way the AnyLogic Seize block allows you to specify multiple resource pools to choose from.
Has anyone attempted this before and been successful?