dream-textures - Stable Diffusion built-in to the Blender shader editor

Created at: 2022-09-09 01:53:16
Language: Python
License: GPL-3.0

Dream Textures, subtitle: Stable Diffusion built-in to Blender

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  • Create textures, concept art, background assets, and more with a simple text prompt
  • Use the 'Seamless' option to create textures that tile perfectly with no visible seam
  • Texture entire scenes with 'Project Dream Texture' and depth to image
  • Re-style animations with the Cycles render pass
  • Run the models on your machine to iterate without slowdowns from a service


Download the latest release and follow the instructions there to get up and running.

On macOS, it is possible you will run into a quarantine issue with the dependencies. To work around this, run the following command in the app Terminal: xattr -r -d com.apple.quarantine ~/Library/Application\ Support/Blender/3.3/scripts/addons/dream_textures/.python_dependencies. This will allow the PyTorch .dylibs and .sos to load without having to manually allow each one in System Preferences.

If you want a visual guide to installation, see this video tutorial from Ashlee Martino-Tarr: https://youtu.be/kEcr8cNmqZk

Ensure you always install the latest version of the add-on if any guides become out of date.


Here's a few quick guides:

Setting Up

Setup instructions for various platforms and configurations.

Image Generation

Create textures, concept art, and more with text prompts. Learn how to use the various configuration options to get exactly what you're looking for.

A graphic showing each step of the image generation process

Texture Projection

Texture entire models and scenes with depth to image.

A graphic showing each step of the texture projection process


Inpaint to fix up images and convert existing textures into seamless ones automatically.

Outpaint to increase the size of an image by extending it in any direction.

A graphic showing each step of the outpainting process

Render Pass

Perform style transfer and create novel animations with Stable Diffusion as a post processing step.

A graphic showing each frame of a render pass, split with the original and generated result

AI Upscaling

Upscale your low-res generations 4x.

A graphic showing each step of the upscaling process


Recall, export, and import history entries for later use.


Dream Textures has been tested with CUDA and Apple Silicon GPUs. Over 4GB of VRAM is recommended.

If you have an issue with a supported GPU, please create an issue.

Cloud Processing

If your hardware is unsupported, you can use DreamStudio to process in the cloud. Follow the instructions in the release notes to setup with DreamStudio.


After cloning the repository, there a few more steps you need to complete to setup your development environment:

  1. Install submodules:
git submodule update --init --recursive
  1. I recommend the Blender Development extension for VS Code for debugging. If you just want to install manually though, you can put the dream_textures repo folder in Blender's addon directory.
  2. After running the local add-on in Blender, setup the model weights like normal.
  3. Install dependencies locally
    • Open Blender's preferences window
    • Enable Interface > Display > Developer Extras
    • Then install dependencies for development under Add-ons > Dream Textures > Development Tools
    • This will download all pip dependencies for the selected platform into .python_dependencies


  1. On Apple Silicon, with the requirements-dream-studio.txt you may run into an error with gRPC using an incompatible binary. If so, please use the following command to install the correct gRPC version:
pip install --no-binary :all: grpcio --ignore-installed --target .python_dependencies --upgrade